Every one of them is a lying, conniving, manipulative and selfish individual with a long sordid history of past misdeeds.
See the relevant tutorial for installing them [[here #Simple custom zombie maps waw modĬreating a Basic Zombie Map This requires you to have a working Mod Tools installation.Shadows of Evil introduces players to The Femme Fatal, The Magician, The Cop and The Boxer – and these are not nice people. NOTE: root refers to your World at War installation path.
If you got it from Steam, it will be in C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\, or if you installed Steam elsewhere, go there. If you have a disc install, it will be in C:\Program Files (x86)\Activision\Call of Duty World at War\. In early days of zombie modding, setup files would have to be placed manually, but now most of that is done for you in the several script placers available. For the sake of the tutorial, I’ll refer to the map name as tutorialmap, obviously you can call your map whatever you want, and choose whichever features you like. It will create a small map that contains most things you need such as zones, spawners, barricades, mystery box, teleporters, etc. You can add these manually, but it’s not recommended. NOTE: Modme may create a script placer that does not need registration in the future if we feel like it. Radiant is the level editor used by all Call of Duty games. Open the Modtools Launcher which can be found at root\bin\Launcher.exe. This is a program that manages the process of creating and compiling a map.
Click the button on the left that says “Radiant”. You will be prompted to ask for a project file - locate codwaw.prj in the \bin\ folder. Click Open, and Radiant will open the root\map_source folder. Locate you map - in the tutorial’s case, tutorialmap.map.